Diamond "shards" (unofficial name - will be used for the new shop, spendable diamonds, separate from the diamonds that are on your profile that are permanent).
New links in the "Follow RobTopGames" section for Twitch and Discord.
The 5 shards named above also have a seperate 'Bonus Unlocks' collection, similar to the shards in 2.1.
5 new shards, which are named 'Earth', 'Metal', 'Blood', 'Light' and 'Soul'.
New uses for mana orbs, demon keys and diamonds.
Optimized game, bug fixes and improved performance and framerate, especially on mobile devices.
Loading animation for levels on the play button, as well as a 'cancel' button for when the level takes too long to load.
Two higher level ratings than 'Epic' which give 4 and 5 creator points, termed 'Legendary' and 'Godlike' respectively.
Tons of new icons, including Boomlings, Discord, Among Us, Twitch icons as well as never-before-seen contest winners' icons, and a lot of ultimate icons from the Vault of Secrets' Basement).
The ability to use transition triggers to use Touch or Spawn triggered.
New editor "auto draw" system that automatically places block designs according to designated templates.
New intelligent block similar to the "head hit" block but when the block is hit, it switches the gravity.
Ability to trigger the animation of these objects, likely with the Animation trigger.
Collision trigger can now use the player as the ID for BlockA/B (Displays as "P").
"Disable optim" option for the rotate trigger.
"Fade Time" can now be typed in on the alpha trigger.
"Override Count" option for the pickup trigger.
Lock to camera x/y option for move triggers.
Only moves in Y-axis while in Normal mode, and X-axis as well in Platformer mode.
New "Force Block", that forces movement in the direction of the objects rotation.
New pixel art block tab that has around 400-500 blocks, as well as pixel art collectibles.
New option called "passable" that makes solid objects walkable on top but able to jump onto from below.
Teleportation portals can now be disconnected and moved in all axes.
New option called "untouchable" that makes solid objects untouchable.
New option called "ice block" for solid objects which lowers friction.
At least 4 new backgrounds and 2 more grounds.
Gravity could also be a block, like Force and Collision blocks.